Thursday, March 11, 2010

Damage truck(work in progress)










project name 1 : creating a high detail next gen damaged vehicle (platform - ps3, x- box360)


Overview: This truck was usually used for transportation , smuggling goods from border to border , somewhere In asia chief contents for the smuggling was drugs and other narcotic products ,one day police got the info regarding smuggling ,one of the person in that party betrayed him and gave all the information to police .so police prepered to capture the truck and all the goods on the spot. The police caught the truck and took all the contents along with men, some of men in there party were injured and the truck was so badly damaged in the police encounter currently it is not being used from more than 5 years from the date is happened .
related games like , call of duty modern warfare 2 ,crysis, resident evil this assignment will push the limit to texture the model , focussing more on texturing element like rust ,damage area etc..etc the whole weightage will be on texturing and modeling but at the same time how to model it correctly with better polygon distribution .


Data/Tech specs:
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1) triangle budget- 6000 x 7000 triangles.

2texture budget –1 ( 2048 x 2048)colour map ,alpha texture 1( 1024 x 1024),normal map1(2048 x2048) specular map1(2048 x 2048). each props (512 x 512)

2 comments:

  1. great work dude. Keep going
    Try to get render shots of the model and show it more nicely. Keep very less screenshots.

    ReplyDelete
  2. Great work dude. Keep going . Post in blog

    Try to get rendershots of the model. Keep very less 3dsmax screenshots

    ReplyDelete